Standard "Entertainment" lists are flooded with fan sites and amateur YouTubers. Our AI agents verify IMDb credits, game engine usage, and production assets to find verified Film Studios, Game Developers, and Talent Agencies.
Why scraping IMDb doesn't work for B2B sales.
The entertainment industry is fragmented. A "Production Company" could be Disney or a wedding videographer. If you sell render farms, lighting rigs, or payroll software, you need professional studios.
You need to filter out the hobbyists and find the Active Productions with greenlit budgets.
| Metric | Standard "Media" List | Our ICP Database |
|---|---|---|
| Classification | Category: "Arts" | Film vs. Game vs. Music |
| Activity | Unknown | Recent Credits Check |
| Tech Stack | None | Unity, Unreal, Avid, Adobe |
| Scale | Unknown | Team Size & Studio Space |
Target studios by their creative output.
Indie to Major studios. Targets for camera rental, location scouting, and insurance.
Console/Mobile devs. Heavy compute needs. Targets for dev kits, servers, and localization.
Managing artist rosters. Targets for distribution software, PR, and touring logistics.
Booking actors/models. Targets for CRM, casting databases, and legal services.
Post-production houses. Massive storage needs. Targets for render farms and software licenses.
Live event spaces. Targets for ticketing systems, alcohol distribution, and sound gear.
Local TV/Radio affiliates. Targets for transmission hardware and ad sales software.
Theaters and operas. Targets for donor management and stage rigging.
Aggregating shows. Targets for ad insertion tech and studio equipment.
Software for creators. B2B targets for API tools and cloud infrastructure.
Renting cameras/lights. Targets for inventory tracking software and insurance.
Large scale entertainment. Targets for security, loyalty software, and F&B.
Traditional and independent. Targets for printing services and rights management.
Organizing festivals/concerts. Targets for wristbands, fencing, and portable power.
Competitive gaming teams. Targets for sponsorships, jerseys, and travel.
Selling fine art. Targets for shipping, insurance, and POS systems.
Supplying wardrobe. Targets for cleaning supplies and textile sourcing.
Amusement attractions. Targets for ride maintenance and guest apps.
Teaching instruments. Targets for sheet music and instrument repair.
Licensing content. Targets for AI tagging and storage.
In Entertainment, the tools used define the output. A studio using Unreal Engine 5 is building high-fidelity interactive content. One using iMovie is not.
We extract these "Creative Signals" to help you find the pros.
If you sell cloud rendering, filter for VFX studios hiring "3D Generalists".
Pitch: "Scale your render capacity instantly for your next deadline without buying more blades..."
We validate studios by their output.
This ensures you pitch to working professionals, not dreamers.
Get the data that powers the entertainment supply chain.